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Realgrain vs exposure
Realgrain vs exposure









realgrain vs exposure
  1. #Realgrain vs exposure iso
  2. #Realgrain vs exposure series

Other sensors that seem to effectively simulate film output are the 10 mpix CCD sensor of the Nikon d200 and, my favorite, the 12 mpix Ricoh GXR M-mount.

realgrain vs exposure

It’s 35mm Tri-X developed in Rodinal in a digital box.

#Realgrain vs exposure series

The original Sigma Dp series – the 5 mpix Foveon – gives remarkably film-like grain output and tonality, printable up to 11×14 (which, ironically, is about the same limit of enlargement allowed by a 35mm negative, supporting the argument for the approximate equivalency of the Dp resolution to that of 35mm film), when run through Silver Efex by a discerning eye. High-resolution output can’t be disguised with a simple grain overlay. It makes sense – 35mm Tri-x and HP5 aren’t about resolution so much as a particular grain patina. Something about higher resolution sensors – 24 mpix and above – translates into unnatural looking grain structure when post-processed, a look of having been added-on as opposed to being an organic characteristic of the output. Second, relatively low-resolution sensors give better film simulations grain structure seems more accurate, tonalities more amenable to Tri-X contrast. I find Silver Efex to be excellent, especially using the Tri-X, HP5, Neopan 1600 and TMax 3200 presets as starting points.

#Realgrain vs exposure iso

Pushing digital ISO and relying on digital noise isn’t going to get it either. No B&W jpegs using various in-camera film simulations. What I’ve learned can be distilled into a few simple observations: First, you’ve got to shoot RAW and run your files through film emulation software. Tobacco Fields, Eastern North Carolina – Film or Digital? Hard to Tell (It’s a DP2x Silver Efex Conversion) Valentina and Donna, San Francisco, 2016 – HP5 at 800 ISO. To my eye, these two photos could have come from the same roll. For comparison, I’ve posted a film snap below that exhibits the characteristics I’m looking to duplicate digitally. To me, it’s a film image – the contrast, the grain, the tonality of Tri-X developed in Rodinal – about as close as I’m going to get without actually running a roll of Tri-X through my camera.

realgrain vs exposure

Think Robert Frank’s Americans, or Josef Koudelka’s Gypsies, or Trent Parkes’ Minutes to Midnight.Ībove is a photo I took recently with a Sigma DP2x, post-processed in Silver Efex. B&W photography, if it’s worthy of the name, should have a certain look. The differences are real, and, at least to me, they matter. I could be imagining things, but I don’t think so. It looks thin and plastic, like it has no depth. Leave that to digital B&W, almost all of which, to my eye, just doesn’t look very interesting. I’m not interested in grainless, subtle tonalities coupled with optical perfection. By ‘film look’ I mean the ’50s era Tri-X aesthetic. If I’ve made one concession to the digital age, it’s that it’s sent me on a quest to duplicate, via digital capture, the classic B&W film look. The Classic B&W Film Look – Shot with a Sigma DP2x











Realgrain vs exposure